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Blizzcon 2010 Announced!

Posted by Shoosta

Well, it's about that time of year. After Blizzard's press release yesterday I kind of figured they were getting ready to announce Blizzcon. The event will run Oct. 22-23 at the Anaheim Convention center again despite the rumors floating around about Vegas as a possible location.

Of course, the announcement of Blizzcon is only the beginning. Expect lots of hype for the upcoming Cataclysm expansion as well as Starcraft II and Diablo III. Don't forget that tickets will be going on sale within the coming months and be prepared! It looks as if Blizzard plans on implementing the same queue system from last year. This means tickets will sell out incredibly fast and they will only be available for online purchase.

More information about the convention can be found at the official website for the event.

Personally, what I find most exciting about Blizzcon's date is that it gives us a good window for the Cataclysm expansion's release date. Blizzard has never released a major patch, let alone an expansion before the convention. Instead, the try to push them out the week after the convention, slightly before Christmas. So, look for Cataclysm to hit shelves early November!

Video Games Helping to Save Lives

Posted by Shoosta

As a former student of Michigan State University, I feel obligated to post this. It might be a little bit out of the ordinary from the other gaming news I post, but I feel as if it's pretty cool and deserves a post.

Taken from: http://kotaku.com/5494790/in-this-life+saving-minesweeper-game-the-mines-are-real


Every year upwards of 20,000 lives are lost in war-torn countries due to unexploded ordinance such as land mines. Can a video game educate children about land mine avoidance where traditional methods have failed?

That's the hope of Corey Bohil, a visiting assistant professor at Michigan State University's Department of Telecommunication and project lead on Undercover UXO. Undercover UXO is a simple computer game that sees players navigating a pet through a maze in order to find food. Throughout the maze are the telltale warning signs of unexploded ordinance - dead cattle, disturbed ground, and the shells of burnt-out vehicles - which the player must report to a local inspector lest they risk losing their pet.

"The goal of the project is to teach children in Cambodia and other at-risk areas to recognize and avoid unexploded ordnance," said Corey Bohil. "If the player recognizes the indicators and avoids them, then the pet finds the food and everyone is happy."

The project began life as a student project in a class taught by Bohil called "Collaborative Game Design." The motivation behind the game's development were shocking statistics from the United Nations Mine Action Service, which estimates annual unexploded ordinance related deaths at around 20,000, along with the failure of traditional teaching methods.

"For years the local communities would try to teach people how to avoid landmines," Bohil said. "They would have presentations made to community elders, publish booklets, and nothing would work."

New FFXIV Screens Released!

Posted by Shoosta

As a long time hardcore WoW player and gamer I can’t possibly explain how excited I am for the new Final Fantasy MMO. I’ve been involved in the WoW raiding community for about four years now, but before that I was a hardcore FFXI player. I had to say that I was a little worried about this new release, but with Square releasing new screens like this I’m incredibly pumped.

More Screens available at the link below:

http://www.thelostgamer.com/2010/03/11/final-fantasy-xiv-receives-a-ton-of-new-screens-artwork/?nggpage=2

Portal 2 Info Released!

Posted by Shoosta

Taken from: http://kotaku.com/5486758/portal-2-adds-multiplayer-co+op-new--familiar-characters

Officially released details on Valve's sequel to Portal were scant. Fortunately, retailer GameStop comes through with some major details, including the addition of a two-player cooperative campaign mode and all-new characters.

Gametops's description of the PC and Xbox 360 game indicates that Portal 2 is due later this year—the online retailer lists an October 26 release date—bringing with a cast of "dynamic new characters" and "never-before-seen areas of the Aperture Science Labs." And yes, as hinted at earlier, players will be reunited with GLaDOS.

The only details on Portal 2's multiplayer mode from GameStop are that it will feature its own unique story-driven campaign. The "new mode forces players to reconsider everything they thought they knew about portals," requiring players "to not just act cooperatively, but to think cooperatively."

Here's the full product description.

Coming this holiday. Portal 2 is the sequel to 2007's Game of the Year and draws from the award-winning formula of innovative game play, story, and music that earned the original over 70 industry accolades. Features single and multiplayer co-op modes. The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game. The game's two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.


Click here to find out more!

First Screens Of Warhammer 40K: Space Marine

Posted by Shoosta

Taken from: http://kotaku.com/5480264/first-screens-of-warhammer-40k-space-marine



It's been nine months since THQ officially announce the Warhammer 40K action RPG Space Marine, and we're finally getting the first screenshots for the game. Are they worth the wait?

Announced in May of last year and shown in footage form at E3 a month later, Warhammer 40K: Space Marine seems to be a title that THQ and developer Relic are taking their own sweet time on. As evidence to that, these are the first two screenshots that have surfaced for the action RPG.

I'd say that if the game's visuals are this gorgeous, Relic can take as much time as they need to make sure the game plays as good as it looks.

Scalpers Getting $300 For StarCraft II Beta Keys

Posted by Shoosta

Taken from:
http://kotaku.com/5476373/scalpers-getting-300-for-starcraft-ii-beta-keys



Not that I'm sharing this in a run-go-get-it sense. But some enterprising key recipients have chosen not to participate in the StarCraft II beta. Some 49 keys are being auctioned on eBay right now, with bids reaching up to $305.

Most of the keys are cards given out at BlizzCon 2008, which provide access to one of the company's upcoming betas - in this case, StarCraft II, which started on Wednesday, or the Diablo 3 beta, whenever that begins. The cards also came with a code for a polar bear mount in World of Warcraft. Other keys on sale were said to be acquired by different means. Caveat emptor.

Three keys are listed at Buy-It-Now prices of $375, $450 and $949, although that last one includes a guy's full Battle.Net account, which features two level 80 World of Warcraft characters. No one's bid on that yet. The highest bid on a key so far is $305.

Starcraft II Beta Opening!

Posted by Shoosta

Taken from: http://www.marketwatch.com/story/blizzard-entertainment-begins-closed-beta-testing-of-starcraftr-ii-wings-of-libertytm-2010-02-17?reflink=MW_news_stmp

IRVINE, Calif., Feb 17, 2010 (BUSINESS WIRE) -- Blizzard Entertainment announced today that the closed beta test for its highly anticipated real-time strategy game, StarCraft(R) II: Wings of Liberty(TM), has begun. Thousands of gamers around the world have started to receive invitations from the company to participate in the first phase of the beta test. In addition to providing feedback on the multiplayer balance of StarCraft II, testers are also getting a first look at Blizzard Entertainment's revamped Battle.net(R) service, which will be the online platform for StarCraft II, World of Warcraft(R), and future Blizzard Entertainment(R) games.

"Gathering concentrated feedback from our players is an important step for us as we head into the final stretch of development for StarCraft II and the new Battle.net service," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We look forward to having our players' help in polishing the overall experience and preparing for launch."

StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment's 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. Sporting a vibrant new 3D-graphics engine, StarCraft II will once again center on the clash between the protoss, terrans, and zerg, with each side deploying legions of veteran, upgraded, and brand-new unit types. StarCraft II: Wings of Liberty is currently slated to ship in the first half of 2010.

In addition, Blizzard Entertainment will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service. A new version of Battle.net will be launched alongside StarCraft II with several enhancements and new features to establish it as the premier online gaming destination for Blizzard gamers.

For more information on StarCraft II and the beta test, please visit the official StarCraft II website at http://www.starcraft2.com. To set up a Battle.net account and sign up for a chance to participate in the StarCraft II beta test, please visit the official Battle.net website at http://www.battle.net.

What BioShock 2’s Hacking Looks Like if You’re Colour Blind

Posted by Shoosta

Article taken from:

http://negativegamer.com/2010/02/11/what-bioshock-2s-hacking-looks-like-if-youre-colour-blind/



Whilst reading the 2K Forums earlier today finding out about all the BioShock 2 bugs, I found a thread complaining that hacking was almost impossible for colour blind gamers.

Curious to see for myself (no pun intended) just how much impact being colour blind makes to the new hacking mechanic, I ran the above image (sorry for the low quality, it’s a photo of the 360 version) through a colour contrast analyser application I used when re-designing this very site (you can download it here).

When hacking, the needle moves across the dial. Pressing A on a green hacks, blue gives you a bonus (blue areas are not found on most hacking displays), white gives you an electric shock and red triggers the alarm.

For those 6% of male gamers (only 0.1% of female gamers) who suffer from deuteranopia (a form of red-green colour blindness) the image below shows what hacking looks like.

If you’re in the 1% of males (0.01% of females) with protanopia (another form of red-green colour blindness) this image shows you what you’re up against.

Finally, if you’re in the 0.01% of gamers (using averages this estimates to a few hundred BioShock 2 players) with tritanopia (blue-yellow colour blindness) this is your hacking.

Hopefully 2K take note and patch in some colour-changing options.

Old Nintendo with Stadium Events sells for $13,105....

Posted by TheGameSupply.net



Taken from: http://videogames.yahoo.com/events/plugged-in/old-nintendo-system-sells-for-13-105/1389101



Everyday folk discovering colossally valuable collectors' items amid everyday junk has been the lifeblood of antiques shows for years, but it's not every day you see a real-life gold-in-the-attic tale play out on eBay.

Last week, North Carolina eBay user lace_thongs35 thought she was putting up an everyday, 80s-era Nintendo Entertainment System (together with five games) up on the popular auction site. But less than an hour after the first bid, the price was over $6,000 -- and on Wednesday, when the auction closed, the final selling price topped $13,000.

Why? Not the console itself, but one of the games bundled with it -- a deeply obscure 1987 release called Stadium Events, a highly sought-after collectors' item. But it wasn't even the game itself that was worth the bulk of the money -- it was the original cardboard box, which collectors value at a breathtaking $10,000. Fewer than 10 complete copies of the game are thought to exist, and retro gaming aficionados consider it one of the hardest-to-find NES games ever made.

Bet you're wishing you hadn't let Mom throw out your Nintendo collection now, eh?


Just for some clarify, here is a video of said title:

EA Turns Dante's `Inferno' Into a Video Game

Posted by Shoosta

http://abcnews.go.com/Technology/wireStory?id=9807089

While literary classics rarely get turned into video games, they share some DNA. Where would role-playing games be without "The Lord of the Rings"? What would horror games such as "Silent Hill" look like without the influence of H.P. Lovecraft?

So turning a 700-year-old poem into a video game — as Electronic Arts has done with "Dante's Inferno" — really isn't that much of a stretch. "It's such a powerful, universal concept," says executive producer Jonathan Knight.

When Knight, a veteran of more lighthearted projects such as "The Sims 2" and "The Simpsons Game," started thinking about an adventure set in hell, he turned to "The Inferno."

"Dante synthesized hundreds of years of theological debate, reached back into myth and created this amazingly rich and detailed work," Knight says. "Why do all the work all over again?"

Comparing the V-shaped map of the nine circles of hell to a game-design document, Knight points out that "Dante even spec'd out a boss character for each level." And, of course, "the last boss is Lucifer."

Still, the Dante of "The Inferno" is a mostly passive observer, so EA's Visceral Games studio took some liberties. "We needed a hero who was a warrior, with a reason to be fighting," Knight says — so, in the game, Dante's beloved Beatrice has been kidnapped by Lucifer.



Phil Marineau, EA's brand manager for "Dante's Inferno," acknowledges that reaction to such changes has been mixed. "Some people understand what we're doing," Marineau says. "Of course, some wanted us to leave a literary classic alone."

However, Marineau argues: "Artists throughout history have interpreted 'Dante's Inferno' in their own media. And video games are a new art form."







Battlefield: Bad Company 2 (Xbox 360)

Posted by TheGameSupply.net

In Battlefield: Bad Company 2, the ‘B’ company fight their way through snowy mountaintops, dense jungles and dusty villages. With a heavy arsenal of deadly weapons and a slew of vehicles to aid them, the crew set off on their mission and they are ready to blow up, shoot down, blast through, wipe out and utterly destroy anything that gets in their way. Total destruction is the name of the game, delivered as only the DICE next generation Frostbite™ engine can. Either online or offline, enemies will soon learn there is nowhere to hide.



Review here: http://previews.teamxbox.com/xbox-360/2497/Battlefield-Bad-Company-2/p1/


Final Fantasy XIII (Xbox 360) Release Date: 3/9/2010

Posted by TheGameSupply.net

From: http://games.teamxbox.com/xbox-360/2066/Final-Fantasy-XIII/

This eagerly anticipated title takes full advantage of the Xbox 360 system's advanced hardware, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. The latest in cutting-edge technology has been utilized in the development of Final Fantasy XIII, thus making this newest addition to the Final Fantasy series worthy of the title "next generation."


Bioshock 2 in stores now.

Posted by TheGameSupply.net

From: http://games.teamxbox.com/xbox-360/1958/BioShock-2/


Step back into the beautiful and unforgettable world of Rapture in BioShock 2, the next installment in the franchise that has won more than 50 Game of the Year Awards and has sold more than 2.5 million units worldwide. Developed by 2K Marin and 2K Australia, BioShock 2 provides players with the perfect blend of explosive first person shooter combat and compelling storytelling to form one of 2009’s most highly anticipated titles.

Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. All along the Atlantic coastline, a monster has been snatching little girls and bringing them back to Rapture. You will play as the first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival. New enemies, new dangers and all-new mysteries combine to form a must-have sequel to the 2007 game of the year.


Report: Verizon Has Blocked 4Chan?

Posted by TheGameSupply.net

Original story and updates found here: http://www.readwriteweb.com/archives/verizon_blocks_4chan.php



Verizon Blocks 4chan
Written by Jolie O'Dell / February 7, 2010 10:00 PM / 16 Comments
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According to 4chan's Twitter account and status update blog, they have been "explicitly blocked" by the Verizon wireless network.

If you're unfamiliar with 4chan and why an ISP/wireless company would block it, read more about it on Wikipedia. The high-traffic image board of mostly anonymous users was created by Christopher Poole in 2003 and has been the subject of a fair amount of negative media and legal attention over the past six years. But why would Verizon choose to block the site now? Does this put Verizon on par with foreign ISPs that block torrent sites and social networks? Or is there more to the story?

Poole wrote this afternoon, "Over the past 72 hours, we've been receiving reports from Verizon Wireless customers having difficulty accessing the image boards. After investigating, we found that Verizon is dropping traffic... only on port 80 (HTTP). No other subdomain/IP/port is affected, which leads us to believe this block is intentional."

However, a couple hours ago, Poole posted, "After an hour and a half on the phone, we've received confirmation from Verizon's Network Repair Bureau (NRB) that we are 'explicitly blocked.'"

In the past, we've held a generally negative view of ISP censorship and traffic-shaping, regardless of site content. It'll be interesting to see how this battle shapes up, as Poole is calling for 4chan users to file complaints with Verizon's Network Repair Bureau.

We are contacting Poole and Verizon to figure out specifically why the site is being blocked and will update this post as more information becomes available.

While we've personally confirmed that the image boards are not accessible from the Verizon wireless network, we're not certain that Verizon as an ISP is blocking the site or whether they plan to in the near future. Again, a move of this magnitude would have to have some pretty compelling justifications, and we can't wait to find out Verizon's reasons.

This incident calls to mind AT&T's temporary blocking of the site in July 2009. Eventually, AT&T said the block was due to a DDoS originating from 4chan IP addresses, to which Poole responded, "We're glad to see this short-lived debacle has prompted renewed interest and debate over net neutrality and Internet censorship - two very important issues that don't get nearly enough attention - so perhaps this was all just a blessing in disguise."

UPDATE: A Verizon NRB rep said their center has been deluged with phone calls but was unable to relate the specific reason the site has been blocked. We are continuing to call other Verizon numbers at this time, but we've been alerted that Verizon has not yet set up any process for dealing with media calls on this issue as no other media outlets have yet contacted them.

UPDATE: Multiple Verizon FIOS/DSL customers have let us know that the boards are still accessible from other devices not on the Verizon wireless network. However, we're confused as to why Verizon wireless would block a website and still allow access on other parts of its network.

UPDATE: Poole, a.k.a. Moot, responded to our email this morning, confirming that only Verizon Wireless customers were effected by the block - not FIOS/DSL customers. As for the reason for the block, he wrote, "None of the techs could give us a definitive answer. It took them hours to even figure out/acknowledge the block was occurring on their end."

A major wireless and Internet provider can't tell a website owner why his site is blocked? It's interesting, but the day is young. We hope to receive word from Verizon soon. A Verizon PR exec has said he is looking into the matter, but hasn't yet been able to give us any definitive answer.

10 Best Superbowl commercials..

Posted by TheGameSupply.net

From: http://msn.foxsports.com/nfl/story/10-best-Super-Bowl-commercials-0207210

Updated Feb 8, 2010 8:15 AM ET
FOXSports.com editors John Galinsky, Kathy Lyford, Jim McCurdie and Scott Wilson review the Super Bowl ads in real-time (or something approximating real-time). Enjoy!

Commercials: First quarter | Second | Third | Fourth | 10 best | 10 worst

Snickers -- Betty White

Any commercial with Betty White and Abe Vigoda is a winner in our book no matter what it’s about. In this case, the spunky Golden Girl is playing pickup football with the guys, though she’s struggling. “Man, you’ve been riding me all day,” she says before eating a Snickers bar that not only transforms her into a regular guy but also raises Vigoda from the dead. What, “Fish” is still alive? Twenty-eight years after People Magazine erroneously reported his demise, the answer is yes! -- JG



Coca Cola -- The Simpsons

The Simpson and Coke. Perfect together. Who wouldn’t like to see Monty Burns lose all his money? But the goodness of Coke makes for feel-good ending for all. Big props for a Spider-pig cameo on the swings. -- SW
FOX SPORTS POLL
What was your favorite Super Bowl commercial?

* Snickers -- Betty White
* Coca Cola -- The Simpsons
* Hyundai -- Brett Favre
* TruTV -- Punxatawney Polamalu
* FloTV -- Spineless man
* Bud Light -- Stranded on an island
* Kia -- Toys fantasy
* HomeAway.com -- The Griswolds
* Google -- French love story
* Audi -- Green police




Hyundai -- Brett Favre

OK, Hyundai’s commercials are getting better (with as many as they’re running, the odds are at least ONE had to be good). As much as we’re all getting sick of Brett Favre’s indecision every year, obviously he has a sense of humor about. I thought it was funny when he was saying most of the fans are younger than him, and that was before I noticed it was the 2020 MVP award he was winning. I thought he was talking about the current season. Because he’s already old. -- SW



TruTV -- Punxatawney Polamalu

Punxsutawney Polamalu. Awesome. So much better than a commercial about his hair. Let’s see PETA complain about THIS one. Unfortunately, there won’t really be six more weeks of football. -- SW



FloTV -- Spineless man

We all know this spineless male. Some of us know him all too well. Yeah, watching TV on a little screen can save some male dignity. But good luck getting your girlfriend to allow that. -- SW



Bud Light -- Stranded on an island

Passengers from an airplane crash are moping around on a desert island until the beverage cart full of Bud Lights washes up on shore. That’s when the party begins! Maybe the pilot had a few too many before he crashed the plane -- who knows? But the commercial proves that Homer Simpson was right: Beer truly is the cause of -- and solution to -- all of life’s problems. -- JG





Kia -- Toys fantasy

A life-sized sock monkey, a robot and a red monster you’ll recognize if you have kids all experience a wild weekend in a Hyundai. Not sure why this was funny, but it was. -- KL



HomeAway.com -- The Griswolds

Chevy Chase and Beverly D’Angelo reprise their roles as quirky parents from the classic “Vacation” movies, except this time they’re exasperated travelers getting screwed by extra hotel charges. The solution, says the ad, is to rent a house. It’s a pretty good spot, but we were hoping Christie Brinkley would make an appearance at the hotel pool. This is crazy, this is crazy, this is crazy! -- JG



Google -- French love story

Really clever commercial showing only the Google searches of a traveler in Paris as he tries to find the Louvre, then a cafe, then woos a French woman, then finds a job in France, then gets instructions on how to assemble a crib for their child. It shows how Google can help create a happy life instead of being used just for finding naked pictures of celebrities. -- JG




Audi -- Green police

Funny. Sure, we all need to be more environmentally conscious. But it’s always funny when stuff like that is taken to the extreme. If a car could allow you to go around real police checkpoints like the one in the commercial, it’d be well worth it. Until that day, I’ll try to avoid a ticket for recycling. -- SW


Shipping out Feb. 7-13: Dantes Inferno, Bioshock 2

Posted by TheGameSupply.net

From: http://www.gamespot.com/news/6249543.html?om_act=convert&om_clk=topstory&tag=topstory;title

EA's infernal new action adventure takes on 2K's anticipated dystopian shooter follow-up, while Square Enix brings Star Ocean: The Last Hope to the PS3.

As has been the trend during the first part of 2010, the second week of February sees a handful of high-profile games march largely alone to retail shelves. This week, the games in question come from Electronic Arts and its one-time acquisition target, Take-Two.

Dante's Inferno sets out to prove the scythe is mightier than the pen.

From EA and Dead Space developer Visceral Games comes Dante's Inferno for the Xbox 360 and PlayStation 3. (A PSP edition is expected to arrive later this month.) Like the epic poem it's based on, the game follows a descent through the nine circles of hell--limbo, lust, gluttony, greed, anger, violence, heresy, fraud, and treachery.

Rather than seeing the protagonist as a passive visitor, the game reimagines Dante as a fierce scythe-wielding warrior who must slay all manner of demonic creatures to rescue his ladylove Beatrice. A demo for Dante's Inferno is available through Xbox Live and the PlayStation Network.

Take-Two's highly acclaimed BioShock franchise returns on the Xbox 360, PS3, and PC this week, though Irrational Games has handed off development to a new studio--or should that be, studios. 2K Marin has taken the reins on the single-player campaign of BioShock 2 and Digital Extremes is crafting the multiplayer component. Support is also being provided by 2K Australia, 2K China, and Arkane Studios.

The single-player campaign is set 10 years after the events of BioShock, with players putting on the diving boots of one of the hulking Big Daddies. The game will feature new plasmids, areas, and opponents, including the dreaded Big Sister. The multiplayer component is set before the first game, allowing gamers a glimpse of life in Rapture as things started to go wrong in the undersea utopia.

One other notable release this week is Square Enix and Tri-Ace's Star Ocean: The Last Hope - International for the PS3. Released as a timed Xbox 360 exclusive in February 2009, the Japanese-style role-playing game is the fourth proper installment in the Star Ocean franchise. The Last Hope is set after World War III and follows humankind as it makes its way into outer space. For an idea of what to expect, check out GameSpot's review of the Xbox 360 installment.

For further details on the week's games, visit GameSpot's New Releases page. The full list of downloadable games on the PlayStation Store, Xbox Live Marketplace, and the Wii Shop Channel will be revealed later this week. Release dates are based on retailer listings and are subject to change.

FEBRUARY 8, 2010
Family Party: 30 Great Games Winter Fun--WII--D3Publisher

FEBRUARY 9, 2010
BioShock 2--X360, PS3, PC--2K Games
Dante's Inferno--X360, PS3--Electronic Arts
The Daring Game for Girls--DS--Majesco Games
Data East Arcade Classics--WII--Majesco Games
Rock Blast--WII--UFO Interactive
Samurai Rising--IP--Trippert Labs
Scene It? Twilight--DS--Konami
Shiren the Wanderer--WII--Atlus Co.
Sniper-X--IP--Trippert Labs
Square Logic--PC--MumboJumbo
Star Ocean: The Last Hope - International--PS3--Square Enix
Super Monkey Ball: Step & Roll--WII--Sega
World Cup of Pool--DS--Aksys Games

FEBRUARY 10, 2010
Bookworm Adventures--DS--PopCap
Darwinia+--X360--Valve Software
Windchaser--PC--Got Game Entertainment

FEBRUARY 11, 2010
No new releases announced.

FEBRUARY 12, 2010
World of Outlaws: Sprint Cars--X360--THQ
Zorro: Quest for Justice--DS--505 Games




Madden 2010 Predicts Superbowl Winner!

Posted by Shoosta

http://xbox360.ign.com/articles/106/1066529p1.html

February 3, 2010 - There's no way to tell who's going to win Super Bowl XLIV this Sunday. We can sit here and make all the predictions we want, but that doesn't mean much once the pigskin soars into the air. Still, that won't stop us from trying. In yet another attempt to see who will win Sunday's colossal contest, we're simulating the game in Madden NFL 10.

We've updated the rosters (though Dwight Freeney is still playing), we've stamped the proper insignia's on Miami's field and we've set the clock to the requisite seven minutes (the amount of time EA Sports suggests to get realistic statistics and scoring) in order to bring you the truest Super Bowl simulation possible.


I've done a lot of these over my years at IGN, but this sim of Sunday's big game was easily the most exciting I've ever seen. If the real thing is anywhere near as exhilarating, the football world is in for one hell of a treat.

1st Quarter
The Saints came out absolutely on fire for Super Bowl XLIV. They took it to the Colts in the first quarter with two touchdowns and a field goal, all of which went unanswered. Brees scored 30-yard and 48-yard touchdown passes and Hartley tacked on a 42-yard field goal for good measure. If the game continued like this, the Colts would be in serious trouble. Thankfully, things would eventually change.

2nd Quarter
The end of the first half was nowhere near as enthralling as the beginning. The Colts were able to answer back with a touchdown of their own thanks to a 27-yard scamper by Addai who finished with just 53 yards on 16 attempts for the game.

3rd Quarter
The start of the second half was as quiet as the end of the first with the lone points coming from the Saints in the third quarter. Hartley booted a 26-yard field goal with 26 seconds left on the clock to give the Saints what seemed to be an insurmountable 20-7 lead heading into the final quarter.

4th Quarter
In what can only be described as the greatest fourth quarter comeback in Super Bowl history, the Colts came roaring back with two unanswered touchdowns. The first was an easy two-yard run by Addai, the second marked a colossal mistake by Brees as Indy was able to intercept him and return it 41 yards for the touchdown. The score was then 21-20, Colts. All seemed lost for the Saints as the clock ticked below one minute. In a last-ditch effort, the Saints scampered 40 yards down the field in just 30 seconds to kick a 42-yard field goal with 28 seconds remaining.

The score sat at 23-21 with the Saints in front as the Colts returned a Saints pooch kick. It was on the second play from scrimmage, with 13 seconds left on the clock that Peyton Manning hit Dwight Clark for his fifth and most important catch of the game. Clark was able to break a few tackles and scamper down the field for a 68-yard touchdown, sealing the victory for the Colts. For whatever reason, Indy decided to go for two (Madden's questionable AI at work). They failed and the final score wound up being 27-23 with the Colts outscoring the Saints 20-3 in the fourth quarter. Peyton Manning took home MVP honors with 256 yards on 16 for 22 passing and one touchdown. Drew Brees actually had more impressive numbers with 300 yards on 17 for 27 passing and two touchdowns, but it was the last drive by Manning that put him over the top.

Ipod Touch Giveaway-Enter today.

Posted by TheGameSupply.net



Ipod Touch Giveaway!
To enter, simply follow us on Facebook as a fan. So easy! Upon reaching 5,000 fans, we will raffle off an Ipod 3rd generation 32 GB Ipod touch to one lucky winner. Odds in winning 1 in 5000, so good!. http://www.tgs.net/ for more details, or simply click become a fan on the Facebook add-on to the right ------>

Survey Says Phishing Email disguised as online survey

Posted by TheGameSupply.net

I almost fell for it! I would have actually if it didn't go to customerservice at thegamesupply.net, which for obvious reasons we do not have accounts linked to. The images are linked on imageshack and some of the graphics are actual blizzard graphics. The source doesn't match up with authentic Blizzard email's either.

I apologize for how ugly this is, I didnt have time to break down the parts and put em up nice and pretty. Wanted to get this post up to warn people.



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Had I not been paying attention, I would have definitely clicked that to claim my Jade tiger. So, hopefully this will warn off a few of you to NOT do it!
Visit us @ http://tgs.net/

Posted by TheGameSupply.net
Posted by TheGameSupply.net

Tgs.net Ipod Touch Giveaway.

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